Server setup suggestion.




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Paltos
The Elite Four
Posts: 147

Post Sat Oct 28, 2017 9:41 pm

Tom wrote:
Sat Oct 28, 2017 9:13 pm
Nope.
superswimmer113
Registered users
Posts: 8
Location: Pennsylvania

Post Sun Oct 29, 2017 3:33 pm

joink wrote:
Sat Oct 28, 2017 2:52 pm
Here's the obvious stuff.

- No one want's to join a Vanilla Csgo server, there needs to be mods, Gamemodes, or something that's different from the common csgo game.
- Needs admins who are willing to be online OFTEN
- Maps... Needs wierd, and fun maps.
- Is this really a game we wanna put effort in?
You could just say that Womble and Cyanide are going to be there, and you'd have more people lined up to play than at a free whore-house at the Red Light District.
M3llow
ZF
Posts: 5

Post Mon Oct 30, 2017 8:12 am

joink wrote:
Sat Oct 28, 2017 2:52 pm
Here's the obvious stuff.

- No one want's to join a Vanilla Csgo server, there needs to be mods, Gamemodes, or something that's different from the common csgo game.
- Needs admins who are willing to be online OFTEN
- Maps... Needs wierd, and fun maps.
- Is this really a game we wanna put effort in?
Maybe I'm one of the few. But I'm someone that would browse the server browser for a near vanilla (just standard plugins, maybe few fun stuff like betting) 128 tick competitive server. Seeing plugins with knife/weapon skins and that sort of shit really fucking pisses me off in servers.

I could be an admin to be online often. No promises though.

Maps shouldnt be too difficult. Scour the workshop for a bunch of popular and high rated maps. Put them in for voting at the end of a game and with rtv.

Is this a game worth to put effort in? Idk. Probably more than minecraft anyways
FancyPrancer
Registered users
Posts: 2

Post Mon Oct 30, 2017 6:33 pm

Paltos wrote:
Sat Oct 28, 2017 9:41 pm
Tom wrote:
Sat Oct 28, 2017 9:13 pm
Nope.


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